Boss Defeat
Boss death finale: detonators build a chain of flat-disc blasts via onBirth events, then a white-out, shock ring, light rays, pulsing burst orbs and falling embers.
Boss Defeat is a pixel art effect that loops seamlessly every 2.4 seconds, drawn on a 192 by 192 canvas at 3x pixels with the Endesga 32 palette. It is built from 13 particle emitters.
Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed (the CodeManu sprites in it ask for credit).
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.




