Vehicle Crash: Vehicle crash: a white hit frame, bouncing sparks, glittering glass shards, steel debris trailing smoke and a lingering dust cloud.

Vehicle Crash

Vehicle crash: a white hit frame, bouncing sparks, glittering glass shards, steel debris trailing smoke and a lingering dust cloud.

Vehicle Crash is an HD effect that loops seamlessly every 1.8 seconds, drawn on a 320 by 256 canvas. It is built from 12 particle emitters.

Free download with a transparent background, cropped to the effect, 54 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
1.8 seconds, seamless loop
Canvas
320 x 256, HD
Layers
12 emitters
Blend
Mostly normal
Colours
whitegreyorangepale cyan
Sprites
Kenney Particle Pack by Kenney (CC0)
Tags
car, crash, sparks, glass, debris

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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