Burning
Burning damage over time: flame tongues cling to the body in flickering patches, embers wander up and dark smoke rolls off through a heat haze.
Burning is an HD effect that loops seamlessly every 2 seconds, drawn on a 256 by 256 canvas. It is built from 10 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.










