Cannonball splash: A cannonball plunges into the sea: a glossy crown flares out, a jet shoots up from the centre and collapses, and droplets rain back as ripples and foam.

Cannonball splash

A cannonball plunges into the sea: a glossy crown flares out, a jet shoots up from the centre and collapses, and droplets rain back as ripples and foam.

Cannonball splash is an HD effect that loops seamlessly every 1.6 seconds, drawn on a 384 by 384 canvas. It is built from 29 particle emitters.

Free download with a transparent background, cropped to the effect, 48 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
1.6 seconds, seamless loop
Canvas
384 x 384, HD
Layers
29 emitters
Blend
Mostly normal
Colours
bluewhiteorangepale blue
Sprites
Kenney Smoke Particles by Kenney (CC0)
Tags
water, splash, cannonball, sea, impact, naval

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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