Ink bloom: Glossy drops of dye plunge into still water, slow down trailing threads, and bloom into billowing clouds with curling filaments.

Ink bloom

Glossy drops of dye plunge into still water, slow down trailing threads, and bloom into billowing clouds with curling filaments.

Ink bloom is an HD effect that loops seamlessly every 4 seconds, drawn on a 320 by 448 canvas. It is built from 18 particle emitters. Some particles draw ribbon trails.

Free download with a transparent background, cropped to the effect, 120 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
4 seconds, seamless loop
Canvas
320 x 448, HD
Layers
18 emitters
Blend
Mostly normal
Colours
pinkvioletorangecyan
Sprites
Kenney Particle Pack by Kenney (CC0), Kenney Smoke Particles by Kenney (CC0)
Tags
ink, dye, water, underwater, bloom, potion

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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