Oil slick fire: Black glossy oil glugs down into a slick with a rainbow sheen, a falling ember ignites it, and fire races across and burns it away under heavy smoke.

Oil slick fire

Black glossy oil glugs down into a slick with a rainbow sheen, a falling ember ignites it, and fire races across and burns it away under heavy smoke.

Oil slick fire is an HD effect that loops seamlessly every 3.6 seconds, drawn on a 480 by 320 canvas. It is built from 22 particle emitters. Some particles draw ribbon trails.

Free download with a transparent background, cropped to the effect, 108 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
3.6 seconds, seamless loop
Canvas
480 x 320, HD
Layers
22 emitters
Blend
Mostly normal
Colours
orangegreypale goldwhite
Sprites
Kenney Particle Pack by Kenney (CC0), Kenney Smoke Particles by Kenney (CC0), Kenney Splat Pack by Kenney (CC0)
Tags
oil, fire, spill, hazard, smoke, ignite

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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