Screen Shatter: Screen shatter transition: an impact cracks the screen like glass, then it breaks into shards that tumble away with glints, revealing black.

Screen Shatter

Screen shatter transition: an impact cracks the screen like glass, then it breaks into shards that tumble away with glints, revealing black. Full-screen 2D effect for game over or dramatic scene cuts; seamless loop.

Screen Shatter is an HD effect that loops seamlessly every 2 seconds, drawn on a 512 by 288 canvas. It is built from 5 particle emitters and 8 lightning bolts. Most layers blend additively, so it glows on dark backgrounds.

Free download with a transparent background, cropped to the effect, 60 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
2 seconds, seamless loop
Canvas
512 x 288, HD
Layers
5 emitters and 8 lightning bolts
Blend
Mostly additive (glows)
Colours
whitebluepale blue
Sprites
Kenney Particle Pack by Kenney (CC0)
Tags
transition, shatter, glass, broken screen, crack, game over, screen

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.
Blend mode
This effect is made of light. For the same glow in your game, draw the sprite with additive blending, or export it on black from the studio for additive shaders.

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