Spike trap
Pixel-art spike trap: the spikes peek from their slots with a puff, then shoot up in a ripple with a dust burst and tip glints, hold and slide back down.
Spike trap is a pixel art effect that loops seamlessly every 1.6 seconds, drawn on a 192 by 192 canvas at 3x pixels with the Endesga 32 palette. It is built from 23 particle emitters.
Free download with a transparent background, cropped to the effect, 48 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.











