Burn Away Dissolve
Burn away dissolve for a game character: a fire mage heats to orange, then burns from the feet up into flames, embers and soot under a heat haze. Works on any sprite. Sprite made with SpriteLab micro mode.
Burn Away Dissolve is an HD effect that loops seamlessly every 3 seconds, drawn on a 320 by 320 canvas. It is built from 5 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 90 frames at 30 fps. Use it in commercial games, no credit needed.
Drop in your own character with Use my sprite: it takes the hero's place at the same height and the whole effect follows it. Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.





