Card Burn
Card burn for a card game: a card catches at the bottom edge and a line of fire eats it upward, leaving a charred rim, glowing embers and ash flakes that curl away. Seamless 2D loop, ready as a sprite sheet.
Card Burn is an HD effect that loops seamlessly every 2.6 seconds, drawn on a 384 by 384 canvas. It is built from 13 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 78 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.









