Mana Crystal Fill
Mana crystal fill for a card game HUD: seven empty crystal slots light up left to right with a pop, ring and sparkle, flash together when full, then drain. Game UI effect, seamless 2D loop.
Mana Crystal Fill is an HD effect that loops seamlessly every 2.4 seconds, drawn on a 512 by 224 canvas. It is built from 10 particle emitters. Most layers blend additively, so it glows on dark backgrounds.
Free download with a transparent background, cropped to the effect, 72 frames at 30 fps. Use it in commercial games, no credit needed.
OPEN IN THE STUDIOChange the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.











