Glacial Spike Line: A frost streak races along the ground and six ice spikes burst out of it one after another, each taller than the last, then the whole line shatters into bouncing shards and mist.

Glacial Spike Line

A frost streak races along the ground and six ice spikes burst out of it one after another, each taller than the last, then the whole line shatters into bouncing shards and mist.

Glacial Spike Line is an HD effect that loops seamlessly every 1.8 seconds, drawn on a 512 by 320 canvas. It is built from 10 particle emitters.

Free download with a transparent background, cropped to the effect, 54 frames at 30 fps. Use it in commercial games, no credit needed.

OPEN IN THE STUDIO

Change the colours, timing or size, or export for Unity, Godot 4, GameMaker, Phaser, PixiJS and Aseprite.

DETAILS

Length
1.8 seconds, seamless loop
Canvas
512 x 320, HD
Layers
10 emitters
Blend
Mostly normal
Colours
whitebluepale bluepale cyan
Sprites
ParticleFX Originals by ParticleFX Studio (CC0), Kenney Particle Pack by Kenney (CC0), Kenney Smoke Particles by Kenney (CC0)
Tags
ice, frost, spikes, line, shatter, cleave

USING IT IN YOUR GAME

Phaser, PixiJS
Take the PNG sheet: it comes with a TexturePacker JSON atlas that both load directly.
Unity
Import the PNG sheet as a Sprite with Mode set to Multiple and slice it, or open the effect in the studio for a ready-made grid.
Godot 4, GameMaker, Aseprite
Open it in the studio and pick your engine in Export: it writes the files that engine imports.
Web and chat
The GIF plays anywhere; the APNG keeps soft edges on any background.

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